Generics
Overview
Generics in C# allow for the creation of reusable classes, structures, methods, delegates, and interfaces with placeholder types.
Key Points
- Reusability: Generics provide reusability through a “template” that contains “placeholder” types.
- Covariance: Generic types are not covariant. This means that even if type B can be cast to type A, T<B> cannot be cast to T<A>.
- Constraints: There are three kinds of constraints in generics – derivation constraint, constructor constraint, and reference/value constraint.
- Derivation Constraint: In the derivation constraint, the base constrained type must never have lower visibility than the generic type parameter.
- Constraint Order: The order of constraints is important and should be followed as follows:
- Reference/Value Constraint
- Derivation Constraint
- Constructor Constraint
Example
public class Example<T>
{
public T Value { get; set; }
public Example(T value)
{
Value = value;
}
}
Conclusion
Understanding generics in C# is crucial for creating flexible and reusable code. By leveraging generics, developers can write more efficient and maintainable code that can work with a variety of data types.
