Generics
Overview
Generics in C# allow for the creation of reusable classes, structures, methods, delegates, and interfaces with placeholder types.
Key Points
- Reusability: Generics provide reusability through a “template” that contains “placeholder” types.
 - Covariance: Generic types are not covariant. This means that even if type B can be cast to type A, T<B> cannot be cast to T<A>.
 - Constraints: There are three kinds of constraints in generics – derivation constraint, constructor constraint, and reference/value constraint.
 - Derivation Constraint: In the derivation constraint, the base constrained type must never have lower visibility than the generic type parameter.
 - Constraint Order: The order of constraints is important and should be followed as follows:
- Reference/Value Constraint
 - Derivation Constraint
 - Constructor Constraint
 
 
Example
            public class Example<T>
            {
                public T Value { get; set; }
                public Example(T value)
                {
                    Value = value;
                }
            }
        
Conclusion
Understanding generics in C# is crucial for creating flexible and reusable code. By leveraging generics, developers can write more efficient and maintainable code that can work with a variety of data types.
